[Ace]
[Ninja]
Navigate >= 50
Survival >= 50
The user spends 1 fewer IP on @Trait[ninja] items and can purchase @Trait[ninja] items one Rarity higher using IP.
The user can spend 3 PP as a @Trait[manipulate] @Trait[flinch-20] Simple Generic Action to spend IP and obtain a @Trait[consumable] using the standard out-of-Combat IP procurement rules, even during Combat.
At the end of Combat, the user may make a Luck Roll, recovering 1/3 IP per DoS.
Effect: The user gains a @Trait[consumable] Item following standard out-of-Combat IP procurement rules, spending IP as necessary.
Trigger: The current Combat ends.
Effect: The user may make a Luck Roll, recovering 1/3 IP per DoS.