Level >= 25
Stealth >= 80
The user maintains a Conservation Clock, 10 Spans in size, which empties when a Combat starts or ends. For each @Affliction[fainted] @Trait[ninja] ally in the user’s Party, manually increment the Clock 1 Span. For each Span filled on the Conservation Clock, the user gains the following effects:
+6% damage dealt while @Affliction[invisible]
+2% EHR
+1% EHR while @Affliction[invisible]
+2% RES
-2 flat Accuracy to Attacks targeting the user
+5% SPD