[Trainer]
Emergency retreat (Perk)
Connection: @UUID[Compendium.ptr2e.core-moves.OhO8s2Gaw1AAnuJl]{Baton Pass}
The user can use @UUID[Compendium.ptr2e.core-perks.Item.jdQ27YKL5LkVTATx.Actions.baton-relay]{Baton Pass (Relay)}. The user can spend 3 PP at @Trait[interrupt-3] @Trait[flinch-30] to freely use @UUID[Compendium.ptr2e.core-perks.Item.jdQ27YKL5LkVTATx.Actions.baton-relay]{Baton Pass (Relay)} on a creature they target with @UUID[Compendium.ptr2e.core-moves.MXPyYtoPDsZ4ByPh]{Recall} or the Recall effect of "Projectile Entry".
Trigger: The user targets a creature with @UUID[Compendium.ptr2e.core-moves.MXPyYtoPDsZ4ByPh]{Recall} or the Recall effect of "Projectile Entry".
Effect: The user freely uses @UUID[Compendium.ptr2e.core-perks.Item.jdQ27YKL5LkVTATx.Actions.baton-relay]{Baton Pass (Relay)}, targeting the original triggering target.
Effect: The target leaves Combat (as per @UUID[Compendium.ptr2e.core-moves.MXPyYtoPDsZ4ByPh]{Recall}) and the user designates a creature on their Team, who then enters Combat (as per @UUID[Compendium.ptr2e.core-moves.XJ6olVrexEHDTqTM]{Send Out}). The designated ally gains the user’s @Trait[stage-change] effects, @Trait[pseudo-affliction]s, and other beneficial effects.
Restriction: This Attack can only target creatures that are part of the user’s Team.