Effect: On hit, the target becomes @Affliction[bound 5]. WWhile @Affliction[bound], they also suffer from @Affliction[bleed], and -1 SPD Stage for 5 Activations at the end of each of their Activations. This @Affliction[bound] effect can be removed with a Challenging Movement-related Skill, Acrobatics, Handiwork, Lift, or Mechanics Skill Check taken as a Simple Action. If used within RI1, the user auto-succeeds on a @Affliction[grapple] Maneuver check against the target if this attack hits. If either the @Affliction[grapple] or @Affliction[bound] condition ends, the target loses the other condition.