This trait refers to guns and other such @Trait[projectile] devices that utilize an explosive charge to propel one or more projectiles down a barrel to inflict damage on a target. Firearms tend to be synonymous with more cold and calculated modern-style warfare, away from the romanticized sword and spear combat of the Middle Ages and Antiquity, and are ubiquitious in many settings that resemble contemporary society to any degree. Attacks made by Firearm @Trait[weapon]s are Physical-Category, but utilize the attacker’s SPATK for damage calculation.