As an Easy Natural World Crafting Project, a creature can grow [Herbal] gear they are given. The [Herbal] is consumed in this process. At the end of 8 Day Spans, the creature gives a yield 2 of the [Herbal] on a successful crafting check, +1 additional [Herbal] for every DoS. See crafting rules for more details on crafting checks.
SUBJECT TO CHANGE