[Wielder]
While the user has a ranged @Trait[weapon] equipped, they may spend 4 PP as a Complex Action at @Trait[flinch-30] to gain @Affliction[braced 2] and to set a Covering Fire Clock, which has a size of 6 Spans.
When an Ally within line of sight and within the first or second RI of the user's ranged weapon would be targeted by an Attack, the user may Tick the Covering Fire Clock 1 Span to have that ally gain Light Cover (or Heavy Cover, if they already had Light) on the incoming Attack. Alternatively, the user can Tick 2 Spans to give that ally Heavy Cover outright.
While the user has a ranged @Trait[weapon] equipped, they may spend 4 PP as a Complex Action at @Trait[flinch-30] to gain @Affliction[braced 2] and to set a Covering Fire Clock, which has a size of 6 Spans.
When an Ally within line of sight and within the first or second RI of the user's ranged weapon would be targeted by an Attack, the user may Tick the Covering Fire Clock 1 Span to have that ally gain Light Cover (or Heavy Cover, if they already had Light) on the incoming Attack. Alternatively, the user can Tick 2 Spans to give that ally Heavy Cover outright.
Trigger: An Ally within line of sight and within the first or second RI of the user's ranged weapon would be targeted by an Attack.
Effect: The triggering creature gains Light Cover.
Trigger: An Ally within line of sight and within the first or second RI of the user's ranged weapon would be targeted by an Attack.
Effect: The triggering creature gains Heavy Cover.