[Wielder]
While the user has a ranged @Trait[weapon] equipped, they may spend 4 PP as a Complex Action at @Trait[flinch-30] to gain +1 EVA for 2 Activations and set a Harry Clock, which has a size of 6 Spans.
When a creature within line of sight and the first or second RI of the user's weapon would be targeted by an Ally’s Attack, the user may Tick the Harry Clock 1 Span to have that Attack gain +1 ACC, +1 CRIT, and +20% EHR.
While the user has a ranged @Trait[weapon] equipped, they may spend 4 PP as a Complex Action at @Trait[flinch-30] to gain +1 EVA for 2 Activations and set a Harry Clock, which has a size of 6 Spans.
When a creature within line of sight and the first or second RI of the user's weapon would be targeted by an Ally’s Attack, the user may Tick the Harry Clock 1 Span to have that Attack gain +1 ACC, +1 CRIT, and +20% EHR.
Trigger :A creature within line of sight and the first or second RI of the user's weapon would be targeted by an Ally’s Attack.
Effect: The triggering Attacker gains +1 ACC, +1 CRIT, and +20% EHR until their Attack is resolved.